This would be possible using OBS's BrowserSource.
First, find the embed code for the stream (in YouTube you can click "Share" and then "Embed"). Find the src="" and copy the URL that's inside the quotes. In OBS, create a new Browser. Paste the previously copied URL into the URL field, and set the Width and Height to your canvas size (or your preferred size)....
If you're streaming, OBS will re-encode the output each time.
You can stream and record to disk at the same time,
However, there's no way to "replay" that data directly to YouTube, it must be re-encoded.
I notice that you have your stream encoder set to Software x264 which is CPU based.
I also noticed that your recording encoder is set to NVENC ...
OBS is a video streaming and recording software, not a video player. You will need either find a video player that will play an .flv file, or switch your settings in OBS to record to a different format, like .mp4, which most video players will be able to playback.
videos for youtube
This does not describe your projects. Youtube is a place to publish your videos, does not tell the content of them.
but definitely could be better
What could be better? This is the point. You need to know what do you want to imporve.
Are your videos about gaming, where you are on a little corner on a green screen?
Are your videos about ...
If you no longer need the virtual camera, you can uninstall the virtual camera plugin (whether it was installed as a separate plugin or as part of an OBS update) using the following commands in the terminal:
sudo rm -rf /Library/CoreMediaIO/Plug-Ins/DAL/obs-mac-virtualcam.plugin
sudo rm -rf /Library/Application\ Support/obs-studio/plugins/obs-mac-virtualcam
Is there a way I could have pushed my content through to the original URL (barring the big collapse)?
That's not possible unfortunately, once you stop the live event the content that was ingested is made available for on demand streaming and no more live content can be streamed to YouTube.
If you think about it, it would be difficult to do otherwise, ...
Audacity would grab the digital data for recording in this case and since it uses a lossless format for recording you would not lose any information. I don't know about OBS but it would be surprising if they do things differently.
There will be a very slight loss of quality with 320 kbps mp3s. I doubt any human would hear a difference, though. This may ...
You can grab the corners of the webcam object on the screen and expand it to fit the canvas. Make sure the webcam source is the correct resolution (in the Sources column, right-click on Video Capture and click Properties, then check the Preset drop down).
Also check the Base (canvas) resolution is the size you want in the Preferences - Video settings.
For anyone else looking to accomplish this, I've used both restream and onstream.live for this, with good success. There are some video encoding requirements for each that you need to stick to. I recommend a test stream to ensure your video works well with their service.
So I ended up running the streams through Vimeo, who provide their own "Livestream Studio" software, which lets you stream from a pre-recorded file. They don't let you pre-upload the video, but it is apparently an often requested feature that they are "looking at".
Vimeo also advised restream & onestream as existing services to do ...
We used RTSP and it works fine. There are a few benefits of NDI (like doing PTZ controls over that protocol) but not worth the price jump for the cameras, in my opinion ($600 to upgrade each camera to NDI).
We do notice a ~200 ms delay in the video reaching the mixing PC behind the audio so we just use Vmix to delay the sound and match them up.
I intend to use OBS with the same objective but I'm getting pretty large files as well. Aiming to get 300mb ish videos and I'm ending up with 800mb - 1gb... and lowering bitrate and resolution didn't seem to make a difference.
While I wait and continue to look for an answer with a specific setting reccomendation, I'm using VLC to try and compress the ...
I'm assuming Skype is decoding and re-encoding the video stream at that point. If so, then yes, that's probably entirely normal. You have two MPEG encoders running at the same time. My 2017 MBP (i7) struggles to do that with Zoom.
You can try to set resloution of your display to 1920x1080, but I think that you will have scroll on your screen.
I know that with digital connect via DVI port on Windows PC with XP it was real. In the last time I didn't take any experiments.
You can buy FullHD monitor and don't have any problems with this. They are won't cost ...
Companies like api.video will transcode the video, and give you a "web ready" player that you can just drop onto your ...
Let me clarify what a stream mapping line such as the one below, indicates.
Stream #0:0 -> #0:0 (h264 (native) -> h264 (libx264))
Stream #0:0 indicates that the input stream is from the first file #0:0 and is the first stream in that file #0:0
-> #0:0 indicates that the input stream is sent to the first stream of the first output file.
The propose algorithm can be implemented using Blender's Compositor.
Here's a working project file:
You need to supply the same video file as input to three input nodes - each with a specified frame offset.
This is capable of removing flickers that last no longer than 1 frame.
I tried using this for my footage, but I had issues with ...
No, there is physically only one 'native resolution' for any hardware sensor. It is the number of physically distinct light sensitive areas on the sensor chip and is set in silicone at the time of manufacture.
When OBS or any other software gives you a different sized image it is either re-sampling using the values available from the native resolution or ...
a better way to do this is to make a .html file with this content
<iframe width="1920" height="1080"src="https://www.youtube.com/embed/[VIDEO ID]?&autoplay=1"frameborder="0" allowfullscreen></iframe>
replacing [VIDEO ID] with the youtube video id then going into obs and adding it as a local browser ...
The easiest way I think would be to set up a virtual machine. I use VMWare Workstation 12. However Virtualbox is free. Youd have to install your OS and screen capture software (such as Bandicam which I use and recommend) on the Virtual Machine.
But you could run the VM at 4K resolution and use it to record at 4K even on a 1920x1080 host machine without ...
The variable frame rate is all that stands out. Save future videos with constant frame rate. As for these ones, transcode using ffmpeg* to CFR MP4s:
ffmpeg -i currentvideo.mp4 -c:a copy -crf 16 -r 30 -fflags +genpts newvideo.mp4
*Get the 32-bit static build.
You can achieve something which is kind of the same by duplicating the media and changing the transform slightly in multiple times. They have to have color correction and you can tweak the opacity so it looks right. Hope this helps.
I don't believe OBS can live blurring effect. The effect you want is actually called compositing where there are two layers and one does not have a blur effect and the other one does.
Donkey Kong background is actually scaled and blurred.
This can be done in editing but not live.
Check out Blackmagic Design website and look for free editing/color ...