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1080p60 will give better temporal resolution, which is key for tracking details that move within the scene. If the scene is ridiculously simple, such as if the only object moving at all is a Mac screen on a swivel, and if you can control the speed of the swivel however you like, then framerate is no longer the sole determinant of temporal resolution. You ...


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Here's one way to do it. I'll assume you have basic motion tracking knowledge already for the sake of brevity. AfterEffects Turn on 3D space for your footage layer. Track the player in your footage. I'm going to guess that you'll have to do a lot of this by hand, but there's not really a faster way to track a player like this. Apply the track to a Null, ...


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I come from a Hollywood visual effects background, and I was a matchmove lead for a couple of shows. For the above process mentioned, Vfx facilities do it all the time. Like Poor mentioned, it is very labour, skill and time intensive. Unfortunately, in almost all cases if you see the actor in the shot without a tracking suit, and if we need to track / ...


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I assume these are home made motion markers in order to track the motion of the head in the shot. This is useful for adding other objects (or images) to the object, therefore the technique is called object tracking. Note: The example given is only useful for 2d tracking, because most 3d solvers needs a minumium of 8 tracking markers around the object (in ...


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To project a video instead of a photo: convert your video to an image sequence (with Nuke, AfterFX, Premiere, whatever...) load it into your file node, then click on 'Use Image Sequence' scroll in the timeline, and Maya will load the according frame


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Right click on your footage layer (either in the comp window or the timeline) and choose track motion from the context menu. That will open up the layer in the layer viewer and add a motion tracker to the layer. It should also open the tracker pallette window. If it doesn't, open it from the window menu. Alternatively if the Tracker pallette is already ...


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As there's always at least two ways to do things in After Effects, another option to Professor Sparkles' answer is to parent the layers to the one you're zooming in on. Parenting a layer means that any transformation you apply to the parent affects the child (but transformations to the child do not affect the parent). So select all the layers in the comp, ...


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Thats simple, pre-comp what you have right now and create a camera layer. Then make you composition layer 3D. The look of you layer will not change unless you add lights or rotate the camera. Then you can pan around and zoom in your picture with the camera. Thats how you do every sort of zooming e.g. camera animation in after effects. Animating the scale of ...


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Davinci Resolve lite is free, and it contains an excellent motion tracker. By combining the motion tracker with a power window, and adding a color correction (to darken everything outside of the power window), you should be able to achieve the results you're after very quickly. For tutorials on Davinci Resolve, search youtube for Alexis Van Hurkman. He ...


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When tracking there are two (main things) that you need to be concerned with in tracking. While there are many variables that need to be taken into account, when shooting there are two things that you should keep in mind. First off, contrast, 99% of all tracking software uses contrast in the luminance channel (brightness) to determine a point and where it ...


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I would suggest as a starting point to use Corner Pin Tracking, found on the tracking panel of AE. Track each side of the sunglasses separately and when done, you should have two solids that move with the area of the glasses. Add a mask to each one, and rotoscope the actual shape of the glasses. I think this would be easier than rotoscoping from scratch. ...


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So I am a singer with a huge dynamic range. I think it is useful to let the singer hear the problem (i.e. the clipping or etc.) and then to ask her/him to adjust distance to the mic for particularly loud passages. I think this comes quite naturally to many singers as most of us have seen our favourite singers do this. I also think that it's worthwhile to let ...


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Unfortunately, this requires motion tracking and there isn't much out there that can handle it for free. (As Jason Conrad pointed out, DaVinci Resolve Lite can.) Motion tracking is pretty elaborate because it has to use complex computer vision systems to identify objects within the image and track where they move from frame to frame. After Effects is ...


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Select your camera, locators (if exported), and anything else from Nuke. Group them all together with ctrl+g and modify that group as a whole. You can scale uniformly (but not independent axes), rotate, and translate. Often one trick is to snap the pivot point of the group to a specific reference point (hold down d and v then drag to the reference point, ...


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Select the motion keyframes & copy. Now create a new mask on the layer on which you have the stroke effect, any old mask shape will do. Set its mode to none. Now select the mask's Mask Path property and paste. The mask can now be used to provide the path for the stroke effect (it's the first property in the stroke effect). You have to directly select the ...


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In After Effects CC, masks can be made into tracking masks. Right click the mask and you should see a context menu with Tracking Mask. Select it and the mask can be tracked to the video it is applied to. The Adobe page about it is here. This will track the video but the mask will be a rigid shape. If you want the points inside the mask to track individual ...


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A few things to try: Make sure your camera footage is at the same frames per second as your comp. Instead of selecting a single track point, try drawing a lassoo around several points. You'll get a target plane instead. Make sure it's facing the right way (if it's not - redraw your lassoo around some different points). Open the Advanced triangle in the ...


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Unbelievable, Right after I asked the question I found the solution online. After tracking in Mocha make sure you click the "Align selected surfaces" button. I had to search for it but here it is: After this you can copy your tracking data and paste it in AE.


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You are a little confused in the MoCap process. Most mocap is captured live on either a soundstage or direct to your computer with a webcam/video camera with specialized software. This software converts the action footage with markers into data (usually xyz coordinates for each marker on the model for the time of the motion. This data is then used to move ...


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You'll need to use AfterEffects to effectively track camera or object motion. There are tutorials on YouTube, my advice is do the tracking last, so you only track the footage frames used in your project. Put all the shots you plan to track on a dedicated track in premiere while editing. Export that video track with all other tracks off and import that ...


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Masks do not render in after effects, the lines and boxes are UI elements of the program. To render a mask you have to apply an effect such as the stroke effect to the layer, using the mask as the source. You could also add a stroke as a drawing on a new layer. You can do that by using the pen tool when there are no layers selected. That will create a shape ...


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Expressions aren't parented. They use the same kind of widget but it's not the one in the parent column. You need to enable expressions on the property by alt-clicking the stopwatch. Now you'll see the expressions pickwhip, as well as the dropdown with the expressions menu and so on. You'll know that expressions are applied because the value will turn red.


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some possibilities: You are trying to track a very general area. Try to track a smaller area with well differentiated colors (maybe another footage). You are using CC 2014. There are bugs that have been solved since then. Why don't you try to update your After Effects version to 2015.3.


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(I can't comment because I don't have 50 reputation yet lol) By the way, if I got what you mean you just have to move with the Selection Tool the keyframe on the Composition screen. For making the path smoother and more accurate the sub-Pen Tool called Convert Vertex Tool. Finally, on the timeline thanks to Graph Editor, add dynamicity to the animation in-...


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High-end sports productions have cameras that can pan, tilt, and zoom their way to tracking a golf ball when driven 300+ yards off a tee. Such systems are well beyond the budgets of typical user groups. A system called SoloShot costs less than $1000, and might have the spatial resolution needed for your application. Recording in 4K gives you a 2:1 punch-...


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I take it you are looking for Motion Tracking. Unfortunately, Premiere Pro doesn't have that capability. You'd have to set keyframes for the animation manually, which can be a pain if it needs to be accurate. If you need to do automated Motion Tracking, you could switch to After Effects which comes with that capability (see link above).


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You could do it in real life by attaching a transmitter to the ball and having a robotic pan/tilt tripod head track the movement. If you're shooting 4K, your budget's probably in line with something like soloshot. Or, of course, you could pay a cam-op. Taking the time (or paying someone) to track it in Mocha or AE will end up being more expensive than ...


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With these kinds of things, I suggest not even using a green screen in the first place, especially one that is in an app and casts a green glow on the actors hands or body and picks up on reflections. Its much easier to have, instead, either a green piece of paper (which honestly will not really work in daylight in terms of the key but will at least give you ...


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Trackers never hurt and there's almost no reason not to use them, but there's no substitute for pre-production and field testing. The only failure is failure to plan. Ideally your markers would be high contrast, however you can place darker green markers on a green screen which can be entirely keyed out if the artist doesn't need them, but will still be ...


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Not sure how to do this with the stroke effect. But you can use a particle generator set the movement and physics to 0 and link the particle source to the trackpoint. This will generate a stroke of particles, and if you ramp up the amount of particles you can make a solid line.


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