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3

The tool you need is Maths (or Math, if you like), specifically that most beautiful of mathematickal arts: trigonometry. First set the width of the base of your triangle to be the same as the sides of your polygon. Since you know the radius of the polygon, and it's a hexagon, that's easy - a hexagon is basically six equilateral triangles so the sides are ...


2

In Photoshop (or Illustrator), in a new layer above the vector shape, create a solid shape of the mask you want (with rounded corners). Export that layer alone as an image and import into AE. Use auto-trace to create a mask from it. See https://helpx.adobe.com/after-effects/using/creating-shapes-masks.html#create_a_mask_from_channel_values_with_auto_trace


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It's embarrasing, but it was a blending mode issue. I must have accidentaly fiddled with blending and couldnt percieve it. sorry for the dumbness.


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Sigh.Impossible to say. It was probably something like After Effects, but could have been any number of things, including Resolve, Nuke, Blender, Natron, Flash, ToonBoom, or even Windows Paint, just to name a few. But knowing what the software was doesn't really help you: none of those packages comes with a "make me an animation" button. It's like knowing ...


1

You'll need to make a separate layer for each county. You can do this by duplicating the entire NJ layer and deleting all but county #1, then duplicating the NJ layer and deleting all but county #2 and so on… You probably want to select all these layers and set their parent to the first layer so that if you transform one (move, scale, rotate) they'll all ...


1

For simple shape and best result you can do it frame by frame, drawing each morph state separately For more complex shapes, I will advise: Move second object (and maybe scale it from little size to normal) from behind first one Bend part of first object outwards slowly, while new object appear (simultaneously with point 1) In the moment, when second object ...


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You could try moving shapes around in 3D in AE, but I think the free version of Cinema 4D included with AE would be a much easier tool for the job. Look up cinema 4DLite and after effects integration.


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I found it through the Layers Panel. There was a Puppet Pin modifier. I have no idea WHY the Puppet Pin caused this to occur but removing it solved my issue.


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