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Research how to use proxies. Proxies are copies of your original footage encoded at lower resolution, lower quality, or just in a less processor-intensive codec. You use them while you're working on your project, and then swap back the high quality files when you do your final export. A bit like offline and online video editing from the days when dinosaurs ...


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Most likely, the issue is with the codec you're trying to edit. Temporal compression schemes require a lot of on-the-fly processing to decode. Players are optimized to do this sequential decode, but by definition, NLE's are non-linear. All of the talk you see about proxies is really about converting temporally compressed formats into either uncompressed ...


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