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It just refers to the shuttet speed and FPS. As you probably know, 360° means the entire time, the frame is exposed. 0° means it is never exposed, 180° half of the time. With digital shutters you can just take your FPS, for example 24, and calculate the corresponding value. For 180°, you can double it 24*2=48 so youbget a shutter speed of 1/48s. For 360° ...


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