In Premiere, a possible, easy approach would be importing your footage to the library before creating any sequence, then right click a clip and choose 'New Sequence from Clip'. Premiere will automatically adjust the settings according to the clip's properties.
This is also recommended by Adobe (3rd paragraph).
Depending on your version of Premiere, there should actually be a speed adjustment from the context menu when you right click on the clip. It may be under a sub-menu depending on version, but it will give you the option of either a % to increase/decrease the speed by or a new time that you want the clip to take.
GoPro video files are basically the old Cineform Neoscene. GoPro bought them out. Cineform files have always worked in Premiere. I use them right in Premiere without any conversion. It is batter than the DSLR format. I convert all my Canon footage to the GoPro code before editing.
Just make your own preset and save it.
Most likely, the jerkiness is just your system being overloaded. Many screen capture programs record relatively large files to avoid loading the CPU while capturing, but this means that the data rates needed for playback can be very high and thus can result in problems with reading the data fast enough to keep up with playback.
As far as the degradation, ...
Ok there's a few different aspects to this, so here goes.
I am trying to create an edit/archive render of my videos captured from Sony A6000. The recording format is: 1080p 50FPS H.264 Codec.
Not sure what you mean here, but I assume you want to prepare your footage for archiving purposes? The best way to archive your footage is to leave it as it is. I ...
Found a way to do this 10 minutes later and I thought I'd share it in case it helps someone.
There might be a "proper" way to do this within the program, but this way has just worked for me. The Prelude project file is just an XML document so easy to edit and this method should be bulletproof ( make a copy of the project file first though )
Short answer: You can't. Unfortunately, there is no way to save a project so that it can be used in older versions of the program. That's a major downside of Premiere Pro, especially since this is possible with most other programs of the Adobe Creative Cloud (InDesign, Illustrator, Photoshop, ...). But at the moment, you can't do that with Premiere Pro.
you could also try an intermediate workflow, like transcoding the MXF files into an appropriate ProRes container. This most likely would be 422Proxy.
The Canon C300 codec is a variation of XDCAM (source: http://www.premiumbeat.com/blog/editing-with-canon-c300-footage-tips-for-when-it-all-goes-wrong/) I personally do not like to edit in Long-GOP or ...
It's a bit hacky, but I found a solution that did the trick. I opened my .prproj file with a text editor and made these find-replace all changes:
I would honestly suggest outputting the whole thing to a lossless format and then using another tool to split the file. Depending on if you have audio, it could be particularly easy to do by exporting as an image sequence and simply moving and renaming the images for each 30 second clip and then encoding each. If they have audio, then you'd want to ...
Exports will be set to the resolution of the sequence you are exporting. You need to adjust your sequence settings to match your file input and then export. You can do this from the sequence settings. It should have also given you an option to update the sequence when you initially added the 1080p clip to the sequence, but you must have chosen not to ...
This might be better suited as a comment to your original post, but alas I do not yet have those privilegies.
Anyway, my answer to you would be a cliché one: Keep tinkering.
It's really a matter of finding out what effects Premiere can offer, deciding which will be able to assist you the most and then going back and forth between them until you find a ...
Hey try the audio effect Fill left or Fill right!
(I use a zoom h4n and have to constantly do that )
(remember fireballs always make video better!)