6

After Effects could certainly do what you want, as could Apple Motion (only for Macs though). If you're on a budget you might want to look at something lower cost - or free: Natron is an open source free compositor, that will be able to do that effect Blender - as well as being a 3D animation package it has a compositor too compositing is the technique of ...


5

What you need to do is to use a regular blur effect. You also have to apply the effect to an adjustment layer. I'll explain why later on. Why don't I just make a recipe for you to follow first, and then I'll explain what's going on! :) Make your text layer and fill it with text. Make an Adjustment Layer. (Layer -> New -> Adjustment Layer) Make sure ...


5

Simply put, to make a full length movie requires a lot of man hours and generally a decent budget. It becomes more cost effective to get real animation software when dealing with a full length film than trying to struggle through with something like Blender. Don't get me wrong, Blender is great for what it is as a free product, but, at least as of the last ...


5

It depends on the exact studio's process, but generally either an animatic (basically a roughly animated storyboard) or the audio is done first. In the case of Family Guy and American Dad specifically, it sounds like they work on the audio and the animatic first. The advantage to doing an animatic first is it can help the voice actors visualize what will ...


5

The short film, Wildebeest was rendered in Adobe After Effects and Flash. This is the quote from an interview by the director Ant Blades. "The film is animated in Flash and AfterEffects. The main aim was to be funny. The secondary aim was to develop a style I hadn’t tried before." Source:"Filmmaker Ant Blades, Wildebeest" Workflow of Mr Blades is to first ...


5

A simple way in blender or any other 3d package would be to use a boolean modifier, if you want to subtract real geometry: use a array modifier to duplicate your shape create a path and aligning the objects on it animate the object count of the array modifier create a simple geometry for subtracting the path objects at the beginning add a boolean modifier ...


5

here's a solution that I've used. It can be used to reveal a shape path, or as a way to add a smooth fade-out on the stroke effect as-is: Create your dotted path using the pen tool (or whatever you like), then use the path to create a mask on a new adjustment layer. I use an expression so that I can dynamically change the path - just alt-click the stopwatch ...


5

If you created the shape with the rounded rectangle tool, then you won't initially have the same control over the transform as you would if you'd made the shape with the pen tool. But there's a simple fix. Just right-click on "Rectangle Path X" and convert to bezier path. Now you'll be able to use the selection tool to draw a marquis around the individual ...


5

Here's what I would do... Create a camera Create a null object Set the parent of the null object to be the camera Make the null object a '3D' object Use the null object's properties to zoom and move the camera around, e.g. use the 'z' position to zoom You could do this with the camera by itself, but the null object is sometimes easier to deal with. Ease in ...


5

To overlay a half-sized version of a video in the center of an image, use ffmpeg -loop 1 -i image -i video -filter_complex "[1]scale=iw/2:-1[ovrl]; [0][ovrl]overlay=(main_w-overlay_w)/2:(main_h-overlay_h)/2:shortest=1[v]" -map "[v]" -map 1:a -c:v libx264 -c:a copy output.mp4 To frame the video: ffmpeg -loop 1 -i image -i video loop 1 -i ...


5

This looks like 2.5D to me, probably in After Effects. You create high res art, perhaps by capturing web pages from a 4K display, then animate each screen. Its only a small amount of mousing. Then use the After Effects 3D camera to spin objects and place them in a depth field. turn on Motion Blur and add shallow DOF with a defocus effect driven by depth.


4

This can be achieved with almost any 3D suites out there. Your options are 3Ds Studio Max, Cinema 4D, Blender (free and open source), Maya, Lightwave etc. etc. These are all software suites that enable you to model, animate and render videos like this one. Ontop of that they used a 2D animation software like After Effects for scenes like the earth overview ...


4

Yes, quite frequently, particularly in crowd simulation. Actors within the crowd are programmed with particular behavior types and will interact with each other to form a more lifelike crowd. The interactions are usually fairly simple, but it is a form of AI. I'm not sure if it is still around, but one of the early programs used for this was actually ...


4

This was most likely done in After Effects. Simple 3D extrusions like this can be done by making a shape layer in After Effects and doing a 3D extrusion. It then looks like they added a lens flare to it and then started positioning that layer in 3D while positioning the camera and other text layers around it.


4

Motion graphics is a form of 2d or 3d animation based around moving graphics. It can include such things as moving titles, animated presentations and graphs, animated background (motion backs), whiteboard animations, animated product demonstrations and more. It can range in complexity from relatively simple (such as basic moving titles) to extremely ...


4

Create your keyframes Select them by holding down Shift, via box select or simply click the Flare Brightness Property Then hold Alt and click the stopwatch icon, this will create an expression Then click the Expression Arrow > and select Property > loopoutduration this will cause that the keyframes to repeat themselves


4

In the example given, typical motion graphics techniques are used. There are several ways to achieve this animation in After Effects. Probably the easiest way is drawing a mask shape per letter on top of the 'logo layer' and keyframe the Mask Shape property. In most cases this is fast to implement and good enough, but in order to achieve a uniform motion I'd ...


4

Create an adjustment layer above the base image and apply one of the effects to it (you will have to do this whole process several times with one effect per adjustment layer). Add the colour mask layer above the adjustment layer and use a key effect (Effects>Keying>whatever…) to make the relevant colour for the effect transparent. Set the track matte for the ...


4

This seems to typically be called 'Squigglevision', it's even patented. There do seem do be ways to replicate this in After Effects.


4

You can't do it with the beam effect as it stands. But… A workaround would be to move your start and end points further out along the line that they define. A bit of maths and an expression will do that for you. Don't worry, skip to the tl;dr section at the bottom if you are allergic to maths (Though if you do, note that that look on my face is pity, not ...


4

Totally doable using After Effects as it comes out of the box. I'd be making each letter a separate layer, turning that layer into a matte for the colour, which would be provided by the gradient ramp effect (there's a subtle red-purple gradient in the letters). The reveal would be done by either making an animated mask to control the moving colour, or the ...


3

Yes, repeating every other frame works the same way at 30fps as it does at 24fps. Animating on twos is done not because it looks better, but because it means less drawing and you can 'get away' with it. Nothing stops you from drawing every frame if you want the smoothest possible motion, and nothing prevents you from repeating a frame indefinitely when ...


3

The technique you're looking for is called 3D match moving, and AE is definitely capable of pulling this off for simple/short shots, but you'll need to use it in conjunction with a 3d package like blender, maya, max, c4d, etc. Basically, you use AE's Effect->Perspective->3d Camera Tracker to extract 3d information about your physical camera's spatial ...


3

I'd do it with Blender. Free 3D, video editing, compositing, etc... software. Learning to use blender could be a daunting task, but it is absolutely worth your time. A rough explanation the way I can think of doing what you intend to do is get your logo as a background image for reference, create a plane, add vertex as needed and duplicate your reference ...


3

Unless you need it make sure you are using the Classic 3D rendering mode and not the "Ray-Traced 3D" renderer. You can see and change the renderer in the top right corner of your comp view or just go into the composition settings menu through the top menu bar. If you are in need of using the RayTraced 3D renderer click on the options menu and increase the ...


3

Create a mask on the layer you want to apply the effect to. In that case in the form of a circle but it can be any desired shape of course. Then apply the "Stroke" effect on the same layer and in the "Path" option of the effect you choose the circle mask you just created. The Stroke effect allows you to animate start and end point of your line individually, ...


3

Here's one idea for the effect, which you can even do in Premiere: Get a live-action camera shot where the camera is slowly trucking forward. In post-production, create a title that has at least one letter with a hole in it (A, B, D, O, P, Q, etc.). Lay the title over the top of the trucking-in shot. Animate the scale and position of the title over several ...


3

That depends on what kind of animations you're planning. I would ask the artist to give you the project files (.psd if he is working in Photoshop, .ai if he is working with Illustrator) so that you are not limited to one final image (of course in that case, you would need said programs on your computer. Consider that if the artist uses CC and you're using ...


3

As a media creator, you pay for use of the tool, not for the use of the result from using the tool. Different companies have different systems, but you either buy the software up front or pay a fixed subscription to have the tool available to you. It does not matter if you are using it for personal use (though sometimes educational copies will get you a ...


3

After Effects is a good, reasonably priced solution. If you're not on a tight schedule and on a tight budget, The Foundry is releasing a noncommercial version of their Nuke compositing platform, which is much more powerful than After Effects, sometime soon.


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