10

If you want to Preview Audio you need to use RAM Preview... Press Numpad 0 on the number pad (shortcut key for Ram Preview), then you can hear the audio. Press Numpad 0 on the Numberpad.


10

Version control in the sense of Git isn't very practical in the video world. You would need to make a specific version control tool for every audio and video tool out there as all work with their own project formats. But being able to read these formats is just one thing, then you also need the render engine of that tool to show diff's. Though all of these ...


10

If the video is meant to be played in a different orientation than its stored representation, then a rotation flag is set in the stream metadata. A compliant player uses that tag and rotates the video during playback. A tool like Mediainfo will display that data (if specified) like here: A tool like ffmpeg can reset the tag. Of course, you'll also want to ...


8

Check the Array script on aescripts.com website. It duplicates your layer in desired numbers and has more control for offsetting the properties like position, scale, rotation as well as time. It is really easy to use and has many great built in functions for creating really good looking and creative motion graphics. Especially for your case, playing around ...


7

Just move the camera to the top of the composition. The 1st camera is the one Ae will render.


7

I'm pretty sure it hasn't changed since CS3 (in fact It's been the same for as long as I can remember): in Edit > Templates > Render Settings >. Another way of getting to this dialogue is from the Render Settings drop-down in the render queue. At the bottom of the list of templates in the drop-down is Make Template… Choosing that brings up the ...


6

Just select all the keyframes you want reducing and use the built-in plugin called 'smother' which will convert your set of baked keyframes back into a bezier curve.


6

There are a lot of screen recording software, for example: CamStudio (free) Screenpresso (free/paid versions) Movavi Screen Capture Studio ($49.95) Camtasia Studio ($299.00)


6

It is often called a lower third because it is a bar often appearing in the lower third of the image. Also sometimes a name plate or title plate.


6

After Effects is not designed as an editing platform. Audio preview only works when you do a RAM Preview and pre-render all the frames for the content you are previewing. You never get Audio with the real-time preview. The intent behind RAM Preview is that it lets you check the final quality of the render prior to writing it to disk, but it isn't really ...


6

Let me start by saying what they did there is actually far, Far, FAR simpler than you think. I'll try to break it down shot by shot what is going on. On the title, there are three main elements. The first element fades in on a time lapse of clouds moving across the mountain. This appears to be the same time lapse they use a few seconds later for the ...


6

Just to add to the previous responses: While there's nothing quite like Git for the video world, there are Digital Asset Management/Media Asset Management tools that can more or less do the same thing - version control and permission/user management (they also do a lot more, as they're really built as libraries for your media). For years, I used Apple's ...


6

It's because of Spatial Interpolation. You need the spatial interpolation to be set to linear, and by default it is set to Auto Bezier. Right click on the keyframe at 3'00, and select Keyframe Interpolation. Change the Spatial Interpolation to linear, and it should solve the problem. What's happening: Instead of drawing straight lines (linear lines) ...


6

Make sure scale values are locked and set both to 100%:


6

It's because you're using Adaptive Resolution, where AE will attempt to let you scrub through quickly, by reducing the resolution it shows in the viewer. Higher powered computers will be able to show higher resolution in the viewer more quickly. There's an explanation in Adobe's help here: https://helpx.adobe.com/after-effects/using/previewing.html There ...


6

Hate to spoil all your good work, but it's a lot easier to use the built-in length() function: length(pointa, pointb) e.g. length(thisComp.layer(1).position, thisComp.layer(2).position) or length([682, 617], [310, 342]); //raw vector values as an array length(thisComp.layer("foo").anchorPoint, [310, 342]); //a spatial property and an array length([123,...


6

It's not possible. A generic blur effect relies on a function which smooths out pixel values within a specified radius. A mask combines the value of a pixel in the top layer with the pixel of the layer beneath, modulated by the corresponding alpha value of that pixel in the top layer. So, in short a blur is a 'lateral' function, whereas layer compositing is ...


5

If you just play the comp it won't play audio. You need to do a RAM preview. Hit 0 (zero) on the numeric keypad or Ctrl+0 if you're on a laptop. . (period) on the numeric keypad (or for laptop ctrl+.) plays just the audio from wherever the playhead is. If your footage does have audio, you will see the waveform in the preview thumbnail in the project ...


5

As a photographer, a flash is simply a very short burst of white light (as you're no doubt aware). The maximum time at full power is usually around 1/250th of a second, which is equal to 1/10th of a frame. In that case, if you were to accurately represent a flash being fired, you would simply boost the exposure of a single frame by several stops (to make it ...


5

What are you using currently? I use Camtasia Studio and it works pretty well, I can record portions of the screen or the entire screen with the native screen resolution [1280x800].


5

Here's another trick worth knowing that will do the job without any third party software. To quickly duplicate your layers: first set the label colour to something you haven't used in your comp. duplicate it, and then click on the label and choose Select Layer Group, duplicate the selected layers to create four layers. Repeat and you'll have eight, sixteen, ...


5

What you need to do is to use a regular blur effect. You also have to apply the effect to an adjustment layer. I'll explain why later on. Why don't I just make a recipe for you to follow first, and then I'll explain what's going on! :) Make your text layer and fill it with text. Make an Adjustment Layer. (Layer -> New -> Adjustment Layer) Make sure ...


5

I can't give an After-Effects specific answer, but maybe this will help.. 1 - If you want to color a specific part of the image, deal with "region based filtering." In DaVinci-speak, that's Power Windows. Masks, Shapes, Roto. However you phrase it. That's how you tell the computer what part of the image you want to effect. Tie the mask to a tracker so ...


5

When you shoot from further away you use a "longer" lens, in other words a lens with a longer focal length. This has a few effects, that you'll have to fake to make it look real. First, the perspective tends to get flattened with long lenses. You've probably seen this in the classic cinema trope of a long shot of a crowd walking along a footpath, where ...


5

Version control doesn't really have as much of a place in video editing because it is by nature non-destructive. At the core of any NLE(non-linear video editor), the output is actually something known as an Editing Decision List or EDL. This is extremely analogous to the history in Lightroom as that history is a record of all changes that have been applied ...


5

To find the pixel dimensions of a layer in AE, Hit 's' that brings up scale, then right-click Scale to bring up the Edit-Value dialog, then set units to pixels.


5

That's called: Banding. About Color Banding from Wikipedia: Colour banding is a problem of inaccurate colour presentation in computer graphics. In 24 bit colour modes, 8 bits per channel is usually considered sufficient to render images in Rec. 709 or sRGB. However, in some cases there is a risk of producing abrupt changes between shades of the same ...


5

A simple way in blender or any other 3d package would be to use a boolean modifier, if you want to subtract real geometry: use a array modifier to duplicate your shape create a path and aligning the objects on it animate the object count of the array modifier create a simple geometry for subtracting the path objects at the beginning add a boolean modifier ...


5

here's a solution that I've used. It can be used to reveal a shape path, or as a way to add a smooth fade-out on the stroke effect as-is: Create your dotted path using the pen tool (or whatever you like), then use the path to create a mask on a new adjustment layer. I use an expression so that I can dynamically change the path - just alt-click the stopwatch ...


5

If you created the shape with the rounded rectangle tool, then you won't initially have the same control over the transform as you would if you'd made the shape with the pen tool. But there's a simple fix. Just right-click on "Rectangle Path X" and convert to bezier path. Now you'll be able to use the selection tool to draw a marquis around the individual ...


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