I'm creating a 3D Cube that could be used as a light source and cast shadows on the space.
This is the composition:
I have the object and 3 Black Solid layers that acts as space. Problem is that I'm attending to do that it cast shadows on the Solid Layers, like it's in a Black Room, but I cannot do it. I'm trying with Light layer and I don't know the processure.
Any idea? Thanks!