I have always wondered this but never understood it. I have attempted to morph object paths in the past but I always ran into issues and just gave up. But now I have a project where I need to achieve smooth path morphs. I understand the concept of setting the first vertex to the same vertex between paths but how does the ordering of vertices work in AE? How does AE interpret vector objects designed in Illustrator and order the path points?
What could be the cause of this?