I'm a computer-science student making a video with motion-capture data in Maya for a course. I am a real beginner.
In our story we have a character that loses her sword at a certain point. Our sword is parented to her hand and we have motion capture data (of the character) losing it. How do we deparent the sword in the middle of that animation to animate it separately? (Or, preferably, apply a basic-physics system to it so it falls realistically?)