I often make animations in After Effects that use vector resources made in Illustrator.
Often times, I need as much accuracy as I can get, to align anchor points to the center of rotating elements for example.
However, when I zoom further than 100% in my After Effects timeline, vector assets get pixelated.
I do understand that it is After Effect's way of showing the user what the result will look like, however, this seems to defeat the purpose of using vectors and the precision they can add to a workflow.
Here's an example:
I made a dot in the middle of the helix to be able to align the anchor point to the middle and then rotate it endlessly without axis shift (yes it's very tiny):
But in After Effects, aligning the Anchor Point to the red dot is very imprecise even at 800%:
One way would be obviously to scale up and start projects at 1000% of final size - which, for computer memory and time reasons I would only do in last resort.