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The WebM format says:

WebM is an audiovisual media file format. It is primarily intended to offer a royalty-free alternative to use in the HTML5 video and the HTML5 audio elements.

I am not too familiar with video formats or copyright as related to videos, so wondering what exactly this means (I'm a web developer). Wondering if it means video formats such as mpeg you are supposed to pay royalties to i.e. Microsoft if you use AVI format, or MPEG if you use an mpg, and if so, how that works. Or if the royalty is paid somehow else, or if it means something entirely different.

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It's a quite complex topic, but yes, when dealing with non-royalty-free technologies you are in some cases required to pay royalties to the patent holders, depending on your usage. This usually applies when you are the distributor of the video/audio content, but it depends from technology to technology.

Patent pools are groups of companies that claim fees for the usage of a particular technology that includes something protected by patents. An example of a patent pool is the one managed by the popular MPEG LA, which is concerned about technologies developed by the MPEG group (like AVC and HEVC).

It's also important to understand that while royalty-free technologies don't require you to pay, it doesn't mean that they don't include patented technologies. The creator of the technology (Google in this case) is risking for the usage of those technologies. They're basically saying "don't worry, we'll take care for you".

Patents and their safeness to use

Source: An analysis of WebM and its patent risk.

A perfect example of a royalty-free technology is the new AV1 coding standard, developed by an alliance called AOMedia. For the fact that this alliance is composed of pretty much every important technology company that exists out there, the AV1 codec doesn't require content distributors to pay royalties to them.

John Luther from JW Player says:

AV1 could be different because collectively the AOM membership owns a vast trove of intellectual property. These assets can be used to defend the technology against patent claims from interests who might not want “a next-generation video format that is…interoperable and open.”

In the same way, the existence of a patent pool doesn't mean that companies in the pool are going to ask for money. For example, the HEVC decoding standard is composed of multiple patent pools, but one of the pools has still to decide whether it's going to ask for fees, and how much it's going to ask. Additionally, not all the companies holding patents regarding HEVC are included in the pools. This is one of the main reasons why HEVC hasn't spread so much so far.

Some resources:

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It's worth noting in addition to @mcont's excellent answer, royalties for h.264 (the most popular encoder on the internet) are only applicable if you are charging viewers to watch, and then only when the viewer numbers go over a certain volume, or if you're charging per view only when the video is over a certain length. If your content is free to view then you won't need to pay royalties.

See this answer for more details.

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