All is in the question. For the moment, I use PNG image sequences which is cool but sometimes I wonder if a better option exists. I heard about HuffYUV but I never tried it because it wasn't easy to find informations about it. Anyway this format should be the most standard as possible.

Software I use are : Sony Vegas, Blender, Max/MSP Jitter, After Effect, Processing, etc...

Any Idea ?

  • What's wrong with PNG? – Gyan Oct 10 '17 at 5:17
  • If you want to do more research, what you're looking for is an intermediate codec. Other examples are ProRes, DNxHR, and GoPro Cineform (all proprietary, the last two are free, ProRes is only available on non OSX-encumbered machines via ffmpeg). They're minimally lossy, support high bit-depth, all I-Frame and fast to en/de-code. I have them all installed, but my intermediate codec of choice is .png sequence. – stib Oct 10 '17 at 23:30
  • @Mulvya I think it is possible to obtain a better compression and so better performance by taking account of multiple frame. – snoob dogg Oct 11 '17 at 1:47
  • @stib +1 for intermediate codec, I will have a look to these, but I'm wondering if a software like Sony Vegas will be able to use them, that's always the problem... – snoob dogg Oct 11 '17 at 1:49
  • Also, I don't know if that's really a problem but working with images sequences leads to a huge amount of tiny files of various size and I don't like the idea it fragments my hdd like that :( ... – snoob dogg Oct 11 '17 at 1:53

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