I want all particles that I emitted to settle down on a circle shape after animating them in space. What would be perfect is to be able to draw a circle shape which works as a particle attractor after a certain time.
1 Answer
I would recommend you use a different plugin, use the shatter plugin.
Follow the steps in this tutorial
http://www.macprovideo.com/hub/after-effects/after-effects-text-that-blows-away-like-sand
This will let you break apart your circle into particles. Then when done the composition, simply pre-comp the layer and use the time/time-reverse layer to let the particles come into a circle.
While it seems a little backwards(literally) to do it this way, I think this is the best way to accomplish what you are trying to do.
You won't be able to get a particle attractor or other advanced functions like that unless you are working in cinema 4d or other 3 rendering software.
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Thanks I ended up doing this with particle flow in 3ds max. My project was probably too complex for after effects as it also included some other effects.– BenediktJan 20, 2015 at 3:58