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I have a 3D Scene in Nuke with several cards behind each other in 3d space. Is there a way to multiply them on top of each other? Like with layer blending modes in After Effects but still keeping it a NUKE 3D scene?

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    I don't think it's possible without doing a 2D merge on two rendered elements – mhlester Jan 5 '15 at 8:10
  • Figured out a solution. See answer on the bottom. – Benedikt Jan 5 '15 at 15:37
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It is not possible to use blending modes in a 3D scene. What can be done though, is to use several scenes or 3D objects with a scan line renderer and a cam. Each of those are merged with the blending mode of choice after the scan line renderer in 2d.

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    Yup that will work. But fair warning it can get slow really quickly if you have to do this a lot. – mhlester Jan 5 '15 at 15:43

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