I'm making videos while playing on my computer. Everything is working well, however 15 minutes of video consumes 50GB, which is too much space. I use Dxtory with Lagarith Lossless Codec. If I use the default Codecs I get lag.

How can I reduce this 50GB without causing lag?

1 Answer 1


The problem with compression is that it is a double edged sword. It can reduce the space required to store video, however it also takes processing time to perform the compression.

When you are running a game, however, the CPU and GPU are already busy keeping the game running smoothly. In order to shrink the file size, you must either reduce the quality or increase the compression. If you increase the compression, the computer has to take more away from the game and you start seeing lag.

The only ways around this are to:

  • a) reduce the resolution of the video you are recording. Throwing away information is free and will also make applying further compression less processor intensive.
  • b) move the encoding to another system. Some recorders can send the data to another computer and have that computer perform the encoding. I am not sure if Dxtory supports this or not though.
  • c) Continue to use the uncompressed files and transcode the video after you record a clip.

Of these options, c is probably the easiest way to maintain maximum quality. You can use a program like Handbrake to take the large file and compress it down to something of reasonable size, just so long as you don't have to record more than you have room for at a given time. Note that this process can take quite some time depending on the quality level you choose and how fast your computer is.

  • Handbrake is very good, c of course is the best way for me!
    – Mitro
    Mar 25, 2014 at 22:12
  • 1
    @AlessioMTX - sounds good. Thanks for the clean up on my answer too. In almost 2 years participating with SE, I think this is the first time I've seen a question revised by the answerer and the answer revised by the asker.
    – AJ Henderson
    Mar 25, 2014 at 22:26

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