Tag Info

New answers tagged

1

Here's the workflow I decided to use. It's a little slower than what I had hoped, but it seems to fit my needs. Convert videos into MOV or AVI Import into SpeedGrade Run Scene Detect Manually confirm correct scene detection. Export each shot individually from Speed Grade Convert to a web-ready MP4 using Media Encoder (MP4 is required in my use case but it ...


0

Check out the DV Rebel Tools by Stu Maschwitz. It comes with a script for AE to split a single video file into layers based on scene changes. From AE, you should be able to send this to premiere pro for mastering individual layers.


1

Buttons will automatically allign to other button ontop or under existing buttons. Right now they are not aligned because you are missing a spacer after the first two button in the bottom row. Or remove the spacer in the top row by dragging it into the editor window.


3

Just to add to the previous responses: While there's nothing quite like Git for the video world, there are Digital Asset Management/Media Asset Management tools that can more or less do the same thing - version control and permission/user management (they also do a lot more, as they're really built as libraries for your media). For years, I used Apple's ...


0

This is most likely related to glitchiness in the old embedded Quicktime player that was kind of hacked in to 64 bit Premiere. It can sometimes result in the Quicktime engine grinding to a halt and even completely freeze Premiere. This is due to the lack of 64 bit support provided for Quicktime for Windows by Apple. I believe we have another answer that ...


3

Version control in the sense of Git isn't very practical in the video world. You would need to make a specific version control tool for every audio and video tool out there as all work with their own project formats. But being able to read these formats is just one thing, then you also need the render engine of that tool to show diff's. Though all of these ...


3

If you enable it in the preferences After Effects and Premiere automatically make incremental saves of the project files. These incremental saves could be used to revert to previous versions, which is like a very basic implementation of version control (you might want to increase the number of versions from 5 though). FCP has a "restore from previous ...


1

Version control doesn't really have as much of a place in video editing because it is by nature non-destructive. At the core of any NLE, the output is actually something known as an Editing Decision List or EDL. This is extremely analogous to the history in Lightroom as that history is a record of all changes that have been applied in order. NLEs work ...


1

As non-linear video editing is random access by definition (that's where non-linear comes from), you will benefit from more RAM at least until you can fit all of your source footage in memory. The more data you can leave cached in memory, the faster access you can have to the footage whenever you need it. (I'm not sure exactly how Premiere handles this, but ...


1

That entirely depends on what kind of footage he work with and how long his average cuts are. If we are talking hour long movies a bigger amount of RAM can be worth it. Though 128GB would be completely useless if he only uses Premiere it just doesn't use that much RAM. We built a high-end workstation once for huge 3D renderings that has 64GB RAM, the only ...


2

This may get down-votes since it's so manual and doesn't have perfect video quality, but I'll offer it anyway. CREATING THE GENERIC TRANSITION Bring 30 clips into a project. Shrink the scale of all of them. Drag them onto the timeline so they're all playing at the same time. Position them in a grid. Export that project in the best possible quality you ...


0

I believe this should only require setting up a landscape sequence for the vertical clip and rotating it in to place. I believe you can then use the sequence rather than the original clip as the multi-cam source in your final sequence. I haven't specifically tried it this way before, but I often use nested sequences for this general type of problem.


2

I have to thank @ProfessorSparkles for getting me to this solution, which doesn't require saving and reimporting, or making a duplicate of the source footage. Here are the steps: 1) I started with the 2 clips I'm using in the same bin. 2) Drag the landscape-oriented clip to the timeline. That creates a sequence with landscape orientation in the bin. ...


1

You will have to rotate and transcode these videos before making your multi cam sequence. You can either do that by making a 1920x1080 standard sequence, inserting the video there and rotating it by -90° and export it, then re-import the newly encoded video. If for some reason Premiere doesn't play along or you happen to do this automated because you have ...



Top 50 recent answers are included