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4

At 14ms, you can still get an effective 71 frames per second. It should be fine for working with video. The frames might not show up exactly at the start of their time interval, but it still should be ok. Faster response is still better, but it isn't going to be critical for anything other than really high frame rate gaming. 5ms is very VERY fast for a ...


3

I use Sony Vegas 12pro and it uses CPU rendering OR certain codecs can render to GPU. I have used GPU rendering and found that it is only slightly faster but way buggier. GPU rendering is a pretty new thing so I'd stay away from it and I wouldn't expect it to be good for a few more years. So the faster your CPU the faster the video will render. The GPU is ...


2

Not likely. Graphics card memory is more about loading information on to the card for textures and such for rendering. It isn't really a key component of pushing information through the GPU itself. When using a GPU for rendering, we are interested in the high level of parallel performance that a GPU can reach for relatively simple calculations. The rate ...


1

Sadly this isn't really answerable in an exact way. There is simply too many variables at play. How much motion is in your source and final videos as well as how computationally and memory dependent your effects that you are applying will all impact the overall performance. Your best bet for getting an idea of the performance increase is to look at what ...


1

The performance should not take the decision for you which tool you are better off with in your case, since there won't be a huge difference, as tomh has stated correctly. Rather let the style / type of animation be a reason for a specific tool. For example, an adjustment layer or a solid with an animated mask to which you apply a stroke effect gives you ...


1

Rendering a series of expanding circles (say less that 20) should not be a particularly slow task. Check this page about how to improve performance in AE. http://helpx.adobe.com/after-effects/using/improve-performance.html AE doesn't render the same way as non-linear editors like Final Cut or Premiere, so rendering can take longer (but users are usually ...



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