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6

There's actually a big difference between the two. If you're on a budget and don't mind that editing video is not as straight forward, then Motion is actually not a bad route to take. Final Cut allows you to use things you've created in Motion as graphical templates. Motion in and of itself is a 2D(/3D) animation app, it wasn't made for video editing. ...


5

After Effects is much more powerful than Motion when you get into advanced stuff like scripting your animations. After Effects is much more tolerant to large projects, and you can "precomp" different sequences (which is difficult to explain without you actually seeing it; basically allows you to put one timeline inside of another or reuse a specific portion ...


4

I use both. Agree with all of the above for After Effects, I use it for any heavy lifting because Motion just drives you insane if you try anything too tricky with it. The beauty of Motion is the way it is integrated into FCP. So I tend to use it for things like lower thirds or credits, because I can create "Master Templates" in Motion and import them into ...


3

Motion graphics is a form of 2d or 3d animation based around moving graphics. It can include such things as moving titles, animated presentations and graphs, animated background (motion backs), whiteboard animations, animated product demonstrations and more. It can range in complexity from relatively simple (such as basic moving titles) to extremely ...


3

FCPX has currently no way to link Motion Projects to FCPX Projects. To place Motion Projects in another directory than the default one, you have to create symbolic links using Terminal (see below). Motion Projects can only be used in FCPX as Templates. From Apple's PDF "Managing Media with Final Cut Pro X Libraries": Motion templates are not managed as ...


3

Unfortunately, that isn't currently supported. Your text items will preserve the state from when they were first added. So you're stuck doing it manually. It's number 4 on the list of top requested features for the next update though and Apple seems to be aware of this site, or they've just been reading minds the last few updates- http://fcpx.tv/top.html ...


2

There's no really good workflow, I think, yet. The best way I found is to export the video out of FCPX and import it into Motion. Apple thinks that you don't need to work in Motion solely, you only go there to create an effect, title, whatever and then put that thing right on top of a clip in Final Cut. The problem there is that sometimes you'd rather want ...


2

This effect occurs if the cell is screened as bitmap. It should be able to avoid it if you activate 3D Rasterization. Click the "3D" checkbox in the Replicator Controls.


2

I found rippletraining to be very helpful. Larry Jordan is also a good starting point. Alex4D puts out some really cool, easy to learn from, Motion templates. Sight-Creations is another great resource to find Motion templates. You're also going to find lots of good starting material on YouTube. TimesaverTutorials DoApproductionss Dan Allen If you ...


2

We used the NaturalPoint OptiTrack S250e at my company for a big project that is still in active use today. We used it for a sort of game like exhibition on fairs. So it had to be quite robust and offer stable tracking in changing environments. It is primarily used for movies and video games though. They offer quite a few different systems in price ranges ...


1

Select the motion keyframes & copy. Now create a new mask on the layer on which you have the stroke effect, any old mask shape will do. Set its mode to none. Now select the mask's Mask Path property and paste. The mask can now be used to provide the path for the stroke effect (it's the first property in the stroke effect). You have to directly select the ...


1

Not sure how to do this with the stroke effect. But you can use a particle generator set the movement and physics to 0 and link the particle source to the trackpoint. This will generate a stroke of particles, and if you ramp up the amount of particles you can make a solid line.


1

I went through all the library replicators and found one that used a Randomize behaviour on the cell's Object.Angle Randomness.Angle Randomness. This looks okay. Everything is still kinda moving in sync if you look carefully but things go to different angles more naturally. I think overlaying a couple of these will look about right for my purposes. But I'd ...


1

Okay, figured out how to do this. Make sure you location is at the frame you want to freeze, hide all the other layers in Motion to just show the video that you want to freeze. Then go Share menu > Save Current Frame. Then save that image somewhere. All you have to do then is import that image back in and place it again at the end of the clip it came from. ...


1

Zettt please check out a site called GreyScaleGorilla.com he covers this sort of, blog esq style bridging the knowledge between those beginners and the mograph world. He is super helpful, and a great guy...also check out his forums as well as many mograph replated questions have been asked and answered there as well GreyScaleGorilla.com


1

While the other answers here cover the feature comparison better, I feel they aren't representing the cost difference adequately. Motion has a one time cost of $50. In order to get After Effects from Adobe, you need to sign up for Creative Cloud, which is basically a software leasing scheme being represented as though it were a service (which it most ...


1

I have used After Effects, and from what I know, the main difference is that Adobe's has a much steeper learning curve but is also more powerful than Motion. AE is truly like a "Photoshop" for video, and its great for Special Effects. Motion, I've read, is the easiest for making compositions and great if you are working with FCP because it integrates pretty ...


1

The new way: Create your Effect in Motion, but use it in Final Cut Pro X. How to: Start up Motion. Select the category "Empty" and choose the "Final Cut-Title"-Template. Then create your title and effects in Motion. If you "save" your project you have to select or create a effect-category for FCPX, then it will be published in Final Cut Pro X. Start Final ...



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