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Fake it. Use your preferred compositing application to turn down the exposure value over a specified region. For example, if you're talking about a round spotlight affecting a flat region, create an appropriately shaped ellipse, feather it to taste, and turn down the exposure. If instead you're talking about volumetric lighting (like shining a light ...


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What you're talking about is essentially a negative light. (There's a scene in the Simpson's where Moe doesn't want his fancy customers seeing Homer and the guys, so he unscrews a lightbulb and it casts negative light over them, leaving them in total blackness.) Unfortunately, they don't exist in real life. So your options are: Light things in such a way ...


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I've got another idea, but it's a little kooky. You light the WHOLE SCENE with spotlights - the fewer the better. On the key spotlight, you add a gel that has an opaque black circle on it. Then as you move that around, that section of darkness will pass over parts of the set/props/actors. For a more focused spot, you could use a bright digital projector ...



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