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4

here's a solution that I've used. It can be used to reveal a shape path, or as a way to add a smooth fade-out on the stroke effect as-is: Create your dotted path using the pen tool (or whatever you like), then use the path to create a mask on a new adjustment layer. I use an expression so that I can dynamically change the path - just alt-click the ...


1

I tried to accomplish a similar effect and used the 'Vegas' and 'Echo' (or a similar) effect in AE to create an alpha matte. The problem with the 'Vegas' effect is that when you set your line to be right before the beginning of the path, it appears at the end of it (try it out, you'll quickly notice what I mean). My solution was to only use a little dot in ...


4

A simple way in blender or any other 3d package would be to use a boolean modifier, if you want to subtract real geometry: use a array modifier to duplicate your shape create a path and aligning the objects on it animate the object count of the array modifier create a simple geometry for subtracting the path objects at the beginning add a boolean ...



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