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6

Make sure scale values are locked and set both to 100%:


5

When you shoot from further away you use a "longer" lens, in other words a lens with a longer focal length. This has a few effects, that you'll have to fake to make it look real. First, the perspective tends to get flattened with long lenses. You've probably seen this in the classic cinema trope of a long shot of a crowd walking along a footpath, where ...


5

Version control in the sense of Git isn't very practical in the video world. You would need to make a specific version control tool for every audio and video tool out there as all work with their own project formats. But being able to read these formats is just one thing, then you also need the render engine of that tool to show diff's. Though all of these ...


5

A simple way in blender or any other 3d package would be to use a boolean modifier, if you want to subtract real geometry: use a array modifier to duplicate your shape create a path and aligning the objects on it animate the object count of the array modifier create a simple geometry for subtracting the path objects at the beginning add a boolean ...


5

here's a solution that I've used. It can be used to reveal a shape path, or as a way to add a smooth fade-out on the stroke effect as-is: Create your dotted path using the pen tool (or whatever you like), then use the path to create a mask on a new adjustment layer. I use an expression so that I can dynamically change the path - just alt-click the ...


5

If you created the shape with the rounded rectangle tool, then you won't initially have the same control over the transform as you would if you'd made the shape with the pen tool. But there's a simple fix. Just right-click on "Rectangle Path X" and convert to bezier path. Now you'll be able to use the selection tool to draw a marquis around the individual ...


4

They call this the rolling shutter effect. Also known as the jello or wobble effect and is caused by the side to side motion of cameras that have the CMOS sensor. The rolling shutter effect can be caused by: fast moving objects, moving or panning the camera quickly, or camera vibrations. Why does this happen? The CMOS sensor on the camera reads ...


4

Just to add to the previous responses: While there's nothing quite like Git for the video world, there are Digital Asset Management/Media Asset Management tools that can more or less do the same thing - version control and permission/user management (they also do a lot more, as they're really built as libraries for your media). For years, I used Apple's ...


4

That's called: Banding. About Color Banding from Wikipedia: Colour banding is a problem of inaccurate colour presentation in computer graphics. In 24 bit colour modes, 8 bits per channel is usually considered sufficient to render images in Rec. 709 or sRGB. However, in some cases there is a risk of producing abrupt changes between shades of the same ...


4

To reduce or eliminate the greenish reflection on the front of the table, you can buy some dark gray or black construction paper, or something equally non-reflective, cut it to size, and tape it over the 2 dark rectangles on the front of the table. I have 3 different solutions for the foot-shadows on the floor. You could point a semi-dim spotlight ...


4

The most-recommended way to do this is with Twixtor, a pricey plugin for AE and other platforms. They offer a watermarked free trial. There are some free alternatives out there but I haven't used them so I can't say for sure they'll suit your need. One is SloMoVideo and if you google that you'll see videos from people who've tried it.


4

Here's the math(s): 90 images to make a 10 second video at a frame rate of 25 frames per second (fps) (in the UK) = 25 fps * 10 seconds = 250 frames 250 frames / 90 images = 2.778 frames per image So each frame would need to be onscreen for just under three frames, which wouldn't look particularly smooth - for smooth motion you'd ideally have 25 images ...


4

It's because of Spatial Interpolation. You need the spatial interpolation to be set to linear, and by default it is set to Auto Bezier. Right click on the keyframe at 3'00, and select Keyframe Interpolation. Change the Spatial Interpolation to linear, and it should solve the problem. What's happening: Instead of drawing straight lines (linear lines) ...


4

Yes, do it as one effect and use the graph editor to use a non-linear curve. You can alter the curve to respond however you'd like then. Simply click on the graph looking icon next to your parameter that you are keying on so that it will appear in the graph editor. Then open the graph editor (icon closest to the timeline on the top (looks like a graph). ...


4

Method 1 The Last column on the right — in your pic it says растягиваться but in the English version of AE it's called Stretch — that's the one you need to modify Click on the number that says 100%. Alternatively, select the layer and from the Layer menu choose Time>Time Stretch… (I'm not sure what it is in Russian). Then you'll get a dialog that lets you ...


3

You probably want to work with Motion Paths here. Though for those to work you need beziere based shapes and not parametric shapes like you have right now. The differences is that parametric shapes (coming from the shape tool (rectangle, ellipse etc.)) are defined by numeric parameters (the part with the first position value in your image). Bezier shapes ...


3

I would probably start from the smallest orbit and work my way out. If you adjust the anchor point for each object that is rotating, a simple rotation keyframe should make it rotate around the center. Once you have the smallest thing rotating, you include that composition in another composition and adjust the anchor point similarly to make it rotate around ...


3

Assuming the lighting is solid, you should be in good shape. I haven't used the keying features of iMovie, but I can give you a few tips for After Effects. I'll defer to any power users of AE's keying functionality to chime in with more specific advice. First, you'll probably want to start with the Keylight plugin (from The Foundry). It should come bundled ...


3

You can scale down everything in your composition by pre-comping everything and then shrinking the size of that pre-comp. I'm not entirely sure what you mean by "when I adjust the comp size the footage stays the same". If you mean that when you change the composition size, the footage extends beyond the new border of the comp, then pre-comping and scaling ...


3

You can do it without the added complexity of precomposing. Look in the File> Scripts> menu, there's a script there called scale Composition.jsx. Run it, type in the new width, height or percentage and hit the button. Done. Scripts are a useful, but rather neglected part of the AE tool set.


3

So, the answer to your question is 'yes, but...' It's perfectly feasible, but you have to create an output module with the settings that you want, and then save it to your computer. You can create this by going to Edit -> Templates -> Output Module. Click on the 'New' button in the pop-up window, and then Edit it for the settings you need (quicktime, ...


3

I needed a similar animation recently and I gave up on creating the entire animation from scratch. This is what I did instead - I used a green screen and captured my hand doing the animation on video. For this purpose, it doesn't need to be a production quality green screen setup, I just used a green cloth on a table, a camera on a tripod from above and few ...


3

Unless you need it make sure you are using the Classic 3D rendering mode and not the "Ray-Traced 3D" renderer. You can see and change the renderer in the top right corner of your comp view or just go into the composition settings menu through the top menu bar. If you are in need of using the RayTraced 3D renderer click on the options menu and increase the ...


3

Version control doesn't really have as much of a place in video editing because it is by nature non-destructive. At the core of any NLE(non-linear video editor), the output is actually something known as an Editing Decision List or EDL. This is extremely analogous to the history in Lightroom as that history is a record of all changes that have been applied ...


3

If you enable it in the preferences After Effects and Premiere automatically make incremental saves of the project files. These incremental saves could be used to revert to previous versions, which is like a very basic implementation of version control (you might want to increase the number of versions from 5 though). FCP has a "restore from previous ...


3

Don't apply the brush tool to the solid - apply it to your photo instead. There is an option in the tool to choose whether to apply the brush over the image, or to reveal the image. When you're drawing your brush strokes, set it to apply over the image. When you're ready to animate the strokes, set it to reveal the image.


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The selected answer already addresses your question with this specific effect, but if you run into other similar situations where you want to see your results while editing, you can either add another Comp Viewer window, or lock the one you're using. At the top-left of the comp preview, there's a small dropdown where you can choose which comp to display, ...


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The Timecode effect (effects>text>timecode) will add a timecode, but it's measured in HH:MM:SS:FF rather than milliseconds. You could do it with an expression by adding a text layer, and applying an expression to the Source Text property. Below is an expression that returns what you want. To apply it, alt-click on the stop watch for the text layers Source ...


3

Here's one idea for the effect, which you can even do in Premiere: Get a live-action camera shot where the camera is slowly trucking forward. In post-production, create a title that has at least one letter with a hole in it (A, B, D, O, P, Q, etc.). Lay the title over the top of the trucking-in shot. Animate the scale and position of the title over several ...


3

Motion graphics is a form of 2d or 3d animation based around moving graphics. It can include such things as moving titles, animated presentations and graphs, animated background (motion backs), whiteboard animations, animated product demonstrations and more. It can range in complexity from relatively simple (such as basic moving titles) to extremely ...



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