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When you shoot from further away you use a "longer" lens, in other words a lens with a longer focal length. This has a few effects, that you'll have to fake to make it look real. First, the perspective tends to get flattened with long lenses. You've probably seen this in the classic cinema trope of a long shot of a crowd walking along a footpath, where ...


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Unless you need it make sure you are using the Classic 3D rendering mode and not the "Ray-Traced 3D" renderer. You can see and change the renderer in the top right corner of your comp view or just go into the composition settings menu through the top menu bar. If you are in need of using the RayTraced 3D renderer click on the options menu and increase the ...


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Since your source is in h264 I'm guessing you are encoding to mp4/h264 again? The format doesn't support a frame rate of 99, you will have to use a less constrained video codec like mjpeg in an avi or mov container. Whenever you are violating certain video or audio specs After Effects will tell you that in your export settings like shown here (see the ...


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Practically you can't do this. The best you can probably do is make it more shaky and grainy. You could also drop the resolution to make it look like it had been digitally zoomed in. The reason you can't practically do it is because of perspective. When you shoot video from close up, the angle of view is much closer. A small difference in distance to ...



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