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4

Here's a workaround: Create a left aligned text layer - type a zero. Format to the size and colour of your choice. Twirl down this layer, twirl down text, ALT click the stopwatch on the Source text property. In the expression field that opens in the timeline, replace the text with: Math.round(time*1000)+" ms" click out of the text field into a blank area ...


3

Yes, since expressions are basically JavaScript, you can load and evaluate external source files. Unfortunately the location needs to be hard-coded, since (AFAIK) expressions do not have access to the path of your AE project, so it's rather brittle. For instance: try { myPath = "~/Desktop/source.js"; $.evalFile(myPath); } catch(err) { "MISSING"; ...


3

I do not know of any existing solutions for this in Premiere or AE. However, if you know a little about programming, you might be able to write a script using OpenCV that runs Tesseract OCR on video frames, and comes out with the text you want. Once you have the text and time codes, you definitely could write a script to build the titles at the appropriate ...


2

Yes, checkLayers() is what is performs the collision test, and compares every layer in the Comp against the one running the script. To check against only one layer, you could re-write that function a little cleaner, but here's a quick solution. First, remove the lines that start and end the for loop, since you'll only be checking one layer. But don't ...


2

Open the imported comps. Not in the layer source window, just as comps (i.e. double click from the project panel). Go to the composition settings menu and change the duration to whatever you want. Drag the out-points of all the layers to the end of the comp (hint, press the end key on your keyboard and then with all the layers selected hit alt+]). In your ...


2

You can't put the expression on a null object, but you can use a text layer. Following @bobtiki's eval() tip I tried using the source text of a text layer and running eval() on it. Initially I had no success, I was getting an "object of type TextProperty found where a Number, Array or Property is needed" error. But if I put something like a number on its ...


2

It sounds like AE is encountering a point in one of your source files where there may be corrupted data, and while the file might be playable within the AE/PPro canvas, exporting isnt possible because of the way AE reads the file. I don't see why using Media Encoder would be any different, they are built around the same engine. I would suggest trying to ...


1

I hope the person receiving your 'green screen' lower third doesn't ever find you in a dark alley. If it was me I'd be looking to bring the hurt. Really, this is not the way to do it. Firstly there are more space efficient codecs with alpha channels than the default Apple Animation, try proRes 4444 or the newer Cineform If you really can't afford the ...


1

Film productions, as well as TV Shows, typically make their platform decision based solely on the talent pool they will be working with/post house they hire. If the editor they are engaging to cut is a FCP guy, they will likely use FCP. A lot of folks are moving to Adobe's lineup, like PPro. For network TV, certain networks have strict parameters in ...


1

Broadcast post-production house editors I know in LA mainly use Adobe Premier Pro CC and Avid Media Composer. Freelancer editors I know there use them plus FCP 7 (a few use FCP X). For VFX - most freelancers and houses originally use the best tool for the job, but a steep learning curve for new software means they don't change software easily. If you want ...


1

If I'm understanding your situation correctly... two options: Place your cursor over the very end of the layer bar in the timeline. It should be a horizontal double ended arrow cursor. Drag to the right to extend the layer to the end of the comp. Select the layer. Move the playhead to the end of the timeline. Alt ] (that's: Alt 'right sqaure bracket')


1

Here's a few effects to take a look at, which may get you closer to the result you are looking for. These effects are based on your helpful thumbnails: Effect > Stylize > Glow / Trapcode Shine (uSampler1) Effect > Noise & Grain > Fractal Noise + Turbulent Displace (uSampler2) Effect > Generate > 4-Color Gradient (uSampler3) Effect > Noise & Grain ...


1

This is called "Inertial Bounce" and has a handy expression to do all the work! https://gist.github.com/animoplex/aafd6a157282351c8dfeea385d969ef2 amp = 5.0; freq = 2.0; decay = 4.0; n = 0; if (numKeys > 0) { n = nearestKey(time).index; if (key(n).time > time) { n--; } } if (n == 0) { t = 0; } else { t = time - key(n).time; } if (n > 0 &&...



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