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Use a camera with a long focal length. The longer the focal length, the closer to isometric. Just back the camera far enough away to frame the shot.


To drive an animation by another layer use the pick whip or the selection list to parent it. In the following example the Camera (layer) adopts all animation properties of the Null. Note: Camera is a 3d layer in your case, make sure 3d layer toggle is enabled for the Null too.

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