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3

Unless you need it make sure you are using the Classic 3D rendering mode and not the "Ray-Traced 3D" renderer. You can see and change the renderer in the top right corner of your comp view or just go into the composition settings menu through the top menu bar. If you are in need of using the RayTraced 3D renderer click on the options menu and increase the ...


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To drive an animation by another layer use the pick whip or the selection list to parent it. In the following example the Camera (layer) adopts all animation properties of the Null. Note: Camera is a 3d layer in your case, make sure 3d layer toggle is enabled for the Null too.


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Sometimes yes, sometimes no. If it is shot "for 3d" then yes, they use either two cameras or a splitter to go through two optical assemblies to one camera. Here are some sample rigs that have actually been used in large films. There are, however, a number of films that are released in 3d despite having not been shot "for 3d". In these cases, the films ...


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Use a camera with a long focal length. The longer the focal length, the closer to isometric. Just back the camera far enough away to frame the shot.


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Select your camera, locators (if exported), and anything else from Nuke. Group them all together with ctrl+g and modify that group as a whole. You can scale uniformly (but not independent axes), rotate, and translate. Often one trick is to snap the pivot point of the group to a specific reference point (hold down d and v then drag to the reference point, ...


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It depends what you regard as "true 3d" but there is a technique called "Light Field Display" which has been in development for some time now. Its essentially still a 2D screen but you can walk around and look at it from different angle as if it were an actual 3d object. http://gl.ict.usc.edu/Research/3DDisplay/


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Genlock would allow the capture of frames to be synchronized to a common external timecode. It is only a feature on pretty high end cameras, so if you are trying to keep costs down, it really isn't an option. The other question I linked to in the comment goes over a few possible ways to try to get usable sync for multiple cameras, but sadly, there aren't ...


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Not at a usable frame rate. The fastest I'm aware of is one that updates every 2 seconds. They are also not free floating in air, but rather projected within a block of material. There is a nice article on discovery.com about the most advanced one I know of here. There are also vapor displays that can display a video floating in space, but those aren't ...


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Use Sony Vegas. It can merge the stereo inputs and renders the output file as the format you need.


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Animating a shape layer with the pen tool is the same for 3D layers as it is for 2D. One problem is that if you're moving paths around on a layer that is not parallel with the view then you have pespective issues, or parts of your layer might go out of view. To get around this you can create a new camera that is parented to the shape layer - best to do this ...



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