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1answer
8 views

Maya batch render missing alpha channel

I'm trying to export a scene to composite in Nuke. When I "render current frame" and save the image from there, I get an image with an alpha channel, but when I batch render the images don't have the ...
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0answers
45 views

Flocking birds with Nuke-X Particles

I want to create flocking birds with a nuke particle system is this possible? And if so how would I get started? They should look somethink like in this. Trapcode particle tutorial for after effects. ...
3
votes
1answer
145 views

Nuke particles escaping bounce node with geometry input

I created a sphere emitting particles in Nuke. Around that sphere is another sphere connected to a particle bounce which is set to kill the particles. Some particles seem to slip through though. Why ...
3
votes
2answers
117 views

Is it possible to relight filmed footage with NUKE or After Effects?

I have a Video of a face that I filmed with soft lighting and almost no shadows. The camera is a static portrait shot. Now I want a spot light to move slowly around the head. Is something like this ...
2
votes
1answer
100 views

Is there a way to parent an objects position to another objects position in Nuke, so they move parallel to each other?

I want to move an object parallel to another object in Nuke. I managed to get the object to move to the same position as the other one. (Copy link paste absolute.) But I wasn't able to figure out how ...
2
votes
1answer
167 views

I'm looking to make a Nuke expression: I want the maximum value of an animation curve of another node

I want to feed a custom made NoOp node with a floating point slider with the maximum value of an animation curve from another node. What would be the right expression to do this?
3
votes
1answer
75 views

Can I multiply 3D cards in a Nuke 3d scene on top of each other, like i can multiply layers in After Effects?

I have a 3D Scene in Nuke with several cards behind each other in 3d space. Is there a way to multiply them on top of each other? Like with layer blending modes in After Effects but still keeping it a ...
1
vote
2answers
121 views

Can I move an imported camera track in Maya without manually changing 500+ keyframes?

I have a match-moved camera track from Nuke but it's in the wrong place in my scene/environment, is it possible to select the camera's track and manipulate it without having to manually edit the 501 ...
3
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1answer
329 views

Is there an easy way to import textured 3D geometry from Maya into Nuke?

I have a room with a number of objects inside it, many of which are duplicated, and I've managed to transfer the room as a single object into Nuke, and then attach its texture as a separate read node ...