I am a newly retired person (40 years old). I always loved animation and have some experience in 3D modelling (using 3Ds max). Now after retirement I want to start my own freelance animated video ...
I'm trying to bake a texture into a model, but the results are terrible. Here is the way it should look: But every time I bake it, it comes out looking like this: Am I missing something?
I would like to calculate the projected area of an object in Cinema 4D R12 on the Mac. Initially I am fine with calculating the projected area on one of the principal planes, but if a method exists ...